---
title: "AddNoise Constructor (Single, DistributionKind)"
canonical: https://www.graphicsmill.com/docs/gm/C_Aurigma_GraphicsMill_Transforms_AddNoise_ctor_2_002e6bea.htm
product: "Graphics Mill"
---

# AddNoise Constructor (Single, DistributionKind)
 
Initializes a new instance of the [AddNoise](https://www.graphicsmill.com/docs/gm/T_Aurigma_GraphicsMill_Transforms_AddNoise.htm.md) class using the specified noise type and strength.
 
**Namespace:** [Aurigma.GraphicsMill.Transforms](https://www.graphicsmill.com/docs/gm/N_Aurigma_GraphicsMill_Transforms.htm.md)
 **Assembly:** Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
 
## Syntax
  
```csharp
public AddNoise(float amount,DistributionKind distributionKind
)
```
 
### Parameters
 
 - amount
     - Type: System.Single
The strength of noise in range [-1, 1]. You can change this value later through the [Amount](https://www.graphicsmill.com/docs/gm/P_Aurigma_GraphicsMill_Transforms_AddNoise_Amount.htm.md) property.

 - distributionKind
     - Type: [Aurigma.GraphicsMill.Transforms.DistributionKind](https://www.graphicsmill.com/docs/gm/T_Aurigma_GraphicsMill_Transforms_DistributionKind.htm.md)
A [DistributionKind](https://www.graphicsmill.com/docs/gm/T_Aurigma_GraphicsMill_Transforms_DistributionKind.htm.md) specifying noise distribution law. You can change this value later through the [DistributionKind](https://www.graphicsmill.com/docs/gm/P_Aurigma_GraphicsMill_Transforms_AddNoise_DistributionKind.htm.md) property.
   
## See Also

### Reference

- [AddNoise Class](https://www.graphicsmill.com/docs/gm/T_Aurigma_GraphicsMill_Transforms_AddNoise.htm.md)
- [AddNoise Overload](https://www.graphicsmill.com/docs/gm/O_T_Aurigma_GraphicsMill_Transforms_AddNoise_ctor.htm.md)
- [Aurigma.GraphicsMill.Transforms Namespace](https://www.graphicsmill.com/docs/gm/N_Aurigma_GraphicsMill_Transforms.htm.md)
