---
title: "TransformsProvider.AddNoise Method (Single, DistributionKind, Boolean)"
canonical: https://www.graphicsmill.com/docs/gm/M_Aurigma_GraphicsMill_TransformsProvider_AddNoise_3_8c0300f5.htm
product: "Graphics Mill"
---

# TransformsProvider.AddNoise Method (Single, DistributionKind, Boolean)
 
Applies a noise effect to the bitmap using the specified settings.
 
**Namespace:** [Aurigma.GraphicsMill](https://www.graphicsmill.com/docs/gm/N_Aurigma_GraphicsMill.htm.md)
 **Assembly:** Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
 
## Syntax
  
```csharp
public void AddNoise(float amount,DistributionKind distributionKind,bool grayNoise
)
```
 
### Parameters
 
 - amount
     - Type: System.Single
The strength of noise in range [-1, 1]. If 0, no noise added.

 - distributionKind
     - Type: [Aurigma.GraphicsMill.Transforms.DistributionKind](https://www.graphicsmill.com/docs/gm/T_Aurigma_GraphicsMill_Transforms_DistributionKind.htm.md)
A [DistributionKind](https://www.graphicsmill.com/docs/gm/T_Aurigma_GraphicsMill_Transforms_DistributionKind.htm.md) specifying noise distribution law.

 - grayNoise
     - Type: System.Boolean
 `true` if the noise is gray; otherwise, `false`.
 
## Remarks
  
This method transforms an image by adding a random number to each pixel.
   
## See Also

### Reference

- [TransformsProvider Class](https://www.graphicsmill.com/docs/gm/T_Aurigma_GraphicsMill_TransformsProvider.htm.md)
- [AddNoise Overload](https://www.graphicsmill.com/docs/gm/O_T_Aurigma_GraphicsMill_TransformsProvider_AddNoise.htm.md)
- [Aurigma.GraphicsMill Namespace](https://www.graphicsmill.com/docs/gm/N_Aurigma_GraphicsMill.htm.md)
