---
title: "Lut.SetPoint Method (Int32, Int32)"
canonical: https://www.graphicsmill.com/docs/gm/M_Aurigma_GraphicsMill_Transforms_Lut_SetPoint_2_22dcb54d.htm
product: "Graphics Mill"
---

# Lut.SetPoint Method (Int32, Int32)
 
Sets the specified point.
 
**Namespace:** [Aurigma.GraphicsMill.Transforms](https://www.graphicsmill.com/docs/gm/N_Aurigma_GraphicsMill_Transforms.htm.md)
 **Assembly:** Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
 
## Syntax
  
```csharp
public void SetPoint(int x,int y
)
```
 
### Parameters
 
 - x
     - Type: System.Int32
The x-coordinate of the point.

 - y
     - Type: System.Int32
The y-coordinate of the point.
 
## Remarks
 If the point with a given x-coordinate is exists, this method updates it with a given y-coordinate value; otherwise, this method inserts a new point.
   
## See Also

### Reference

- [Lut Class](https://www.graphicsmill.com/docs/gm/T_Aurigma_GraphicsMill_Transforms_Lut.htm.md)
- [SetPoint Overload](https://www.graphicsmill.com/docs/gm/O_T_Aurigma_GraphicsMill_Transforms_Lut_SetPoint.htm.md)
- [Aurigma.GraphicsMill.Transforms Namespace](https://www.graphicsmill.com/docs/gm/N_Aurigma_GraphicsMill_Transforms.htm.md)
