---
title: "Matrix.Rotate Method "
canonical: https://www.graphicsmill.com/docs/gm/M_Aurigma_GraphicsMill_Transforms_Matrix_Rotate_1_7a94462e.htm
product: "Graphics Mill"
---

# Matrix.Rotate Method 
 
Prepend to this [Matrix](https://www.graphicsmill.com/docs/gm/T_Aurigma_GraphicsMill_Transforms_Matrix.htm.md) a clockwise rotation, around the origin and by the specified angle.
 
**Namespace:** [Aurigma.GraphicsMill.Transforms](https://www.graphicsmill.com/docs/gm/N_Aurigma_GraphicsMill_Transforms.htm.md)
 **Assembly:** Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
 
## Syntax
  
```csharp
public void Rotate(float angle
)
```
 
### Parameters
 
 - angle
     - Type: System.Single
The angle of the rotation, in degrees.
 
## Remarks
  
The clockwise rotation is applied. Use negative angle value to rotate counter-clockwise.
 
Internally the rotation is applied by multiplying this instance of the matrix by the affine matrix of rotation. Left-sided multiplication is made.
 
The rotation is applied around the point of origin. To rotate around an arbitrary point, use the [RotateAt(Single, PointF)](https://www.graphicsmill.com/docs/gm/M_Aurigma_GraphicsMill_Transforms_Matrix_RotateAt_2_222fde3b.htm.md) method.
   
## See Also

### Reference

- [Matrix Class](https://www.graphicsmill.com/docs/gm/T_Aurigma_GraphicsMill_Transforms_Matrix.htm.md)
- [Aurigma.GraphicsMill.Transforms Namespace](https://www.graphicsmill.com/docs/gm/N_Aurigma_GraphicsMill_Transforms.htm.md)
