---
title: "AddNoise.GrayNoise Property "
canonical: https://www.graphicsmill.com/docs/gm/P_Aurigma_GraphicsMill_Transforms_AddNoise_GrayNoise.htm
product: "Graphics Mill"
---

# AddNoise.GrayNoise Property 
 
Gets or sets a value indicating whether the noise is gray.
 
**Namespace:** [Aurigma.GraphicsMill.Transforms](https://www.graphicsmill.com/docs/gm/N_Aurigma_GraphicsMill_Transforms.htm.md)
 **Assembly:** Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
 
## Syntax
  
```csharp
public bool GrayNoise { get; set; }
```
 
### Property Value
 `true` if the noise is gray; otherwise, `false`. The default value is `false`.
 
## Remarks
 If this property is `true`, the generated random value is the same for all channels of one pixel; otherwise the noise is color and the random value may vary for each channel in one pixel.
   
## See Also

### Reference

- [AddNoise Class](https://www.graphicsmill.com/docs/gm/T_Aurigma_GraphicsMill_Transforms_AddNoise.htm.md)
- [Aurigma.GraphicsMill.Transforms Namespace](https://www.graphicsmill.com/docs/gm/N_Aurigma_GraphicsMill_Transforms.htm.md)
