---
title: "Cylindrize.InterpolationMode Property "
canonical: https://www.graphicsmill.com/docs/gm/P_Aurigma_GraphicsMill_Transforms_Cylindrize_InterpolationMode.htm
product: "Graphics Mill"
---

# Cylindrize.InterpolationMode Property 
 
Gets or sets the interpolation mode of the transform (i.e. algorithm which is used to resample bitmap).
 
**Namespace:** [Aurigma.GraphicsMill.Transforms](https://www.graphicsmill.com/docs/gm/N_Aurigma_GraphicsMill_Transforms.htm.md)
 **Assembly:** Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
 
## Syntax
  
```csharp
public InterpolationMode InterpolationMode { get; set; }
```
 
### Property Value
A [InterpolationMode](https://www.graphicsmill.com/docs/gm/T_Aurigma_GraphicsMill_Transforms_InterpolationMode.htm.md) specifying interpolation algorithm used in the transform.
 
## Remarks
 As usual fast interpolation algorithms produces lower quality comparing to slow ones, and vice versa. That's why using this property you can select between speed and quality of cylindrizing.
   
## See Also

### Reference

- [Cylindrize Class](https://www.graphicsmill.com/docs/gm/T_Aurigma_GraphicsMill_Transforms_Cylindrize.htm.md)
- [Aurigma.GraphicsMill.Transforms Namespace](https://www.graphicsmill.com/docs/gm/N_Aurigma_GraphicsMill_Transforms.htm.md)

### Manual

- [Interpolation Modes Comparison](https://www.graphicsmill.com/docs/gm/interpolation-modes-comparison.htm.md)
