---
title: "Lut Constructor "
canonical: https://www.graphicsmill.com/docs/gm5/C_Aurigma_GraphicsMill_Transforms_Lut_ctor.htm
product: "Graphics Mill 5.5 for .NET"
---

This documentation is for the old version. [Go to the latest Graphics Mill docs](https://www.graphicsmill.com/docs/gm/)

# Lut Constructor 
 
Creates new [Lut](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_Transforms_Lut.htm.md) class instance.
 
**Namespace:** [Aurigma.GraphicsMill.Transforms](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_Transforms.htm.md)
 **Assembly:** Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
 
## Syntax
  
```
Public Sub New
```
 
```csharp
public Lut()
```
 
## Remarks
 No LUT array is initialized with this constructor. You should do it with some of **BuildXXX** method.
   
## See Also

### Reference

- [Lut Class](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_Transforms_Lut.htm.md)
- [Lut Overload](https://www.graphicsmill.com/docs/gm5/O_T_Aurigma_GraphicsMill_Transforms_Lut_ctor.htm.md)
- [Aurigma.GraphicsMill.Transforms Namespace](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_Transforms.htm.md)
