---
title: "Bitmap..::.Progress Event"
canonical: https://www.graphicsmill.com/docs/gm5/E_Aurigma_GraphicsMill_Bitmap_Progress.htm
product: "Graphics Mill 5.5 for .NET"
---

This documentation is for the old version. [Go to the latest Graphics Mill docs](https://www.graphicsmill.com/docs/gm/)

# Bitmap.Progress Event
 
Fires on progress notifications of the currently applied operation.
 
**Namespace:** [Aurigma.GraphicsMill](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill.htm.md)
 **Assembly:** Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
 
## Syntax
  
```
Protected Event Progress As ProgressEventHandler
```
 
```csharp
protected event ProgressEventHandler Progress
```
 
## Remarks
  
This event is fired only if you run the operations through build-in methods or properties. If you create external transform or codec and run it, this event will not fire (in this case you should use [Progress](https://www.graphicsmill.com/docs/gm5/E_Aurigma_GraphicsMill_ISyncEvents_Progress.htm.md) event of the transform or codec you create).
 
As all operation which run through built-in methods and properties of the [Bitmap](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_Bitmap.htm.md) are working in synchronous mode, you can safely use [Current](https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_ProgressEventArgs_Current.htm.md) and [Maximum](https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_ProgressEventArgs_Maximum.htm.md) arguments to update progress bar.
   
## See Also

### Reference

- [Bitmap Class](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_Bitmap.htm.md)
- [Aurigma.GraphicsMill Namespace](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill.htm.md)
