---
title: "GenericVObjectEditDesigner..::.Dispose Method "
canonical: https://www.graphicsmill.com/docs/gm5/M_Aurigma_GraphicsMill_WinControls_GenericVObjectEditDesigner_Dispose.htm
product: "Graphics Mill 5.5 for .NET"
---

This documentation is for the old version. [Go to the latest Graphics Mill docs](https://www.graphicsmill.com/docs/gm/)

# GenericVObjectEditDesigner.Dispose Method 
 
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
 
**Namespace:** [Aurigma.GraphicsMill.WinControls](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_WinControls.htm.md)
 **Assembly:** Aurigma.GraphicsMill.WinControls.VectorObjects (in Aurigma.GraphicsMill.WinControls.VectorObjects.dll)
 
## Syntax
  
```
Public Sub Dispose
```
 
```csharp
public void Dispose()
```
 
### Implements
 
[IDisposable.Dispose()](http://msdn2.microsoft.com/en-us/es4s3w1d)
 
## Remarks
  
This method is, by convention, used for all tasks associated with freeing resources held by an object, or preparing an object for reuse.
   
## See Also

### Reference

- [GenericVObjectEditDesigner Class](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_WinControls_GenericVObjectEditDesigner.htm.md)
- [Aurigma.GraphicsMill.WinControls Namespace](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_WinControls.htm.md)
