---
title: "TextVObject..::.Update Method "
canonical: https://www.graphicsmill.com/docs/gm5/M_Aurigma_GraphicsMill_WinControls_TextVObject_Update.htm
product: "Graphics Mill 5.5 for .NET"
---

This documentation is for the old version. [Go to the latest Graphics Mill docs](https://www.graphicsmill.com/docs/gm/)

# TextVObject.Update Method 
 
Invalidates the object and causes it to be redrawn.
 
**Namespace:** [Aurigma.GraphicsMill.WinControls](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_WinControls.htm.md)
 **Assembly:** Aurigma.GraphicsMill.WinControls.VectorObjects (in Aurigma.GraphicsMill.WinControls.VectorObjects.dll)
 
## Syntax
  
```
Public Overrides Sub Update
```
 
```csharp
public override void Update()
```
 
### Implements
 
[IVObject.Update()](https://www.graphicsmill.com/docs/gm5/M_Aurigma_GraphicsMill_WinControls_IVObject_Update.htm.md)
   
## See Also

### Reference

- [TextVObject Class](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_WinControls_TextVObject.htm.md)
- [Update Overload](https://www.graphicsmill.com/docs/gm5/O_T_Aurigma_GraphicsMill_WinControls_TextVObject_Update.htm.md)
- [Aurigma.GraphicsMill.WinControls Namespace](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_WinControls.htm.md)
