---
title: "VObjectsRubberband..::.SaveState Method "
canonical: https://www.graphicsmill.com/docs/gm5/M_Aurigma_GraphicsMill_WinControls_VObjectsRubberband_SaveState.htm
product: "Graphics Mill 5.5 for .NET"
---

This documentation is for the old version. [Go to the latest Graphics Mill docs](https://www.graphicsmill.com/docs/gm/)

# VObjectsRubberband.SaveState Method 
 
Saves the state of the object.
 
**Namespace:** [Aurigma.GraphicsMill.WinControls](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_WinControls.htm.md)
 **Assembly:** Aurigma.GraphicsMill.WinControls.VectorObjects (in Aurigma.GraphicsMill.WinControls.VectorObjects.dll)
 
## Syntax
  
```
Public Sub SaveState
```
 
```csharp
public void SaveState()
```
 
### Implements
 
[IStateNavigable.SaveState()](https://www.graphicsmill.com/docs/gm5/M_Aurigma_GraphicsMill_IStateNavigable_SaveState.htm.md)
 
## Remarks
  
After the object state is saved, you can revert to it using the [Undo()](https://www.graphicsmill.com/docs/gm5/M_Aurigma_GraphicsMill_WinControls_VObjectsRubberband_Undo.htm.md) method.
   
## See Also

### Reference

- [VObjectsRubberband Class](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_WinControls_VObjectsRubberband.htm.md)
- [Aurigma.GraphicsMill.WinControls Namespace](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_WinControls.htm.md)
