---
title: "RotatedRectangleF..::.isEqual Method "
canonical: https://www.graphicsmill.com/docs/gm5/M_J_Aurigma_GraphicsMill_AjaxControls_VectorObjects_Math_RotatedRectangleF_isEqual.htm
product: "Graphics Mill 5.5 for .NET"
---

This documentation is for the old version. [Go to the latest Graphics Mill docs](https://www.graphicsmill.com/docs/gm/)

# RotatedRectangleF.isEqual Method 
 
Determines whether the specified [RotatedRectangleF](https://www.graphicsmill.com/docs/gm5/T_J_Aurigma_GraphicsMill_AjaxControls_VectorObjects_Math_RotatedRectangleF.htm.md) is equal to the current [RotatedRectangleF](https://www.graphicsmill.com/docs/gm5/T_J_Aurigma_GraphicsMill_AjaxControls_VectorObjects_Math_RotatedRectangleF.htm.md).
 
**Namespace:** [Aurigma.GraphicsMill.AjaxControls.VectorObjects.Math](https://www.graphicsmill.com/docs/gm5/N_J_Aurigma_GraphicsMill_AjaxControls_VectorObjects_Math.htm.md)
 **Assembly:** Aurigma.GraphicsMill.AjaxControls.VectorObjects (in Aurigma.GraphicsMill.AjaxControls.dll)
 
## Syntax
  
```
function isEqual(rect);
```
 
### Parameters
 
 - rect
     - Type: [Aurigma.GraphicsMill.AjaxControls.VectorObjects.Math.RotatedRectangleF](https://www.graphicsmill.com/docs/gm5/T_J_Aurigma_GraphicsMill_AjaxControls_VectorObjects_Math_RotatedRectangleF.htm.md)
The rotated rectangle to compare with the current [RotatedRectangleF](https://www.graphicsmill.com/docs/gm5/T_J_Aurigma_GraphicsMill_AjaxControls_VectorObjects_Math_RotatedRectangleF.htm.md).
 
### Return Value
 **true** if rect is equal to the current [RotatedRectangleF](https://www.graphicsmill.com/docs/gm5/T_J_Aurigma_GraphicsMill_AjaxControls_VectorObjects_Math_RotatedRectangleF.htm.md); otherwise, **false**.
   
## See Also

### Reference

- [RotatedRectangleF Class](https://www.graphicsmill.com/docs/gm5/T_J_Aurigma_GraphicsMill_AjaxControls_VectorObjects_Math_RotatedRectangleF.htm.md)
- [Aurigma.GraphicsMill.AjaxControls.VectorObjects.Math Namespace](https://www.graphicsmill.com/docs/gm5/N_J_Aurigma_GraphicsMill_AjaxControls_VectorObjects_Math.htm.md)
