---
title: "BmpFrame Constructor "
canonical: https://www.graphicsmill.com/docs/gm5/O_T_Aurigma_GraphicsMill_Codecs_BmpFrame_ctor.htm
product: "Graphics Mill 5.5 for .NET"
---

This documentation is for the old version. [Go to the latest Graphics Mill docs](https://www.graphicsmill.com/docs/gm/)

# BmpFrame Constructor 
 
Creates and initializes new [BmpFrame](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_Codecs_BmpFrame.htm.md) class instance.
 
## Overload List

|   |  Name |  Description |
| --- | --- | --- |
 |  ![Public method](https://www.graphicsmill.com/docs/gm5/icons/pubmethod.gif) |  [BmpFrame()](https://www.graphicsmill.com/docs/gm5/C_Aurigma_GraphicsMill_Codecs_BmpFrame_ctor.htm.md) |  Creates and initializes new [BmpFrame](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_Codecs_BmpFrame.htm.md) class instance. |
 |  ![Public method](https://www.graphicsmill.com/docs/gm5/icons/pubmethod.gif) |  [BmpFrame(CompressionType)](https://www.graphicsmill.com/docs/gm5/C_Aurigma_GraphicsMill_Codecs_BmpFrame_ctor_1_df8f36b3.htm.md) |  Creates and initializes new [BmpFrame](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_Codecs_BmpFrame.htm.md) class instance. You can set compression type here. |
 |  ![Public method](https://www.graphicsmill.com/docs/gm5/icons/pubmethod.gif) |  [BmpFrame(Bitmap, CompressionType)](https://www.graphicsmill.com/docs/gm5/C_Aurigma_GraphicsMill_Codecs_BmpFrame_ctor_2_fcda76c1.htm.md) |  Creates and initializes new [BmpFrame](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_Codecs_BmpFrame.htm.md) class instance. You can set bitmap and compression type here. |
   
## See Also

### Reference

- [BmpFrame Class](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_Codecs_BmpFrame.htm.md)
- [BmpFrame Members](https://www.graphicsmill.com/docs/gm5/AllMembers_T_Aurigma_GraphicsMill_Codecs_BmpFrame.htm.md)
- [Aurigma.GraphicsMill.Codecs Namespace](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_Codecs.htm.md)
