---
title: "AviWatermark..::.TimerVisible Property "
canonical: https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_Codecs_AviWatermark_TimerVisible.htm
product: "Graphics Mill 5.5 for .NET"
---

This documentation is for the old version. [Go to the latest Graphics Mill docs](https://www.graphicsmill.com/docs/gm/)

# AviWatermark.TimerVisible Property 
 
Gets/sets the value which specify whether to display the timer watermark.
 
**Namespace:** [Aurigma.GraphicsMill.Codecs](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_Codecs.htm.md)
 **Assembly:** Aurigma.GraphicsMill.Codecs.AviProcessor (in Aurigma.GraphicsMill.Codecs.AviProcessor.dll)
 
## Syntax
  
```
Public Property TimerVisible As Boolean
```
 
```csharp
public bool TimerVisible { get; set; }
```
 
### Property Value
A [Boolean](http://msdn2.microsoft.com/en-us/a28wyd50) value which specifies whether to display the timer watermark.
 
## Remarks
  
Set this property to **true** if you want to display the timer watermark. Also you need to specify the kind of timer to display using the [TimerStyle](https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_Codecs_AviWatermark_TimerStyle.htm.md) property. After that you can set the position of the timer watermark with a help of the [TimerOffset](https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_Codecs_AviWatermark_TimerOffset.htm.md) property, as well as its appearance settings ([TimerFont](https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_Codecs_AviWatermark_TimerFont.htm.md) and [TimerBrush](https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_Codecs_AviWatermark_TimerBrush.htm.md) properties). You can also append additional text before and after the watermark using the [TimerPrefix](https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_Codecs_AviWatermark_TimerPrefix.htm.md)and [TimerSuffix](https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_Codecs_AviWatermark_TimerSuffix.htm.md) properties respectively.
 
You can display both bitmap and timer watermarks in the same time. To do it, merely set both [BitmapVisible](https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_Codecs_AviWatermark_BitmapVisible.htm.md) and TimerVisible properties to **true**. If bitmap and timer will overlap, the timer will be drawn above the bitmap.
 
**Note** 
If you need more advanced watermarking functionality, it is recommended to use [DrawnWatermark](https://www.graphicsmill.com/docs/gm5/E_Aurigma_GraphicsMill_Codecs_AviWatermark_DrawnWatermark.htm.md) and [DrawingWatermark](https://www.graphicsmill.com/docs/gm5/E_Aurigma_GraphicsMill_Codecs_AviWatermark_DrawingWatermark.htm.md) events.
   
## See Also

### Reference

- [AviWatermark Class](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_Codecs_AviWatermark.htm.md)
- [Aurigma.GraphicsMill.Codecs Namespace](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_Codecs.htm.md)
