---
title: "AddNoise..::.Amount Property "
canonical: https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_Transforms_AddNoise_Amount.htm
product: "Graphics Mill 5.5 for .NET"
---

This documentation is for the old version. [Go to the latest Graphics Mill docs](https://www.graphicsmill.com/docs/gm/)

# AddNoise.Amount Property 
 
Gets/sets amount (strength) of noise.
 
**Namespace:** [Aurigma.GraphicsMill.Transforms](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_Transforms.htm.md)
 **Assembly:** Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
 
## Syntax
  
```
Public Property Amount As Single
```
 
```csharp
public float Amount { get; set; }
```
 
### Property Value
Value specifying strength of noise. Possible values is in range [-1, 1]. If *Value* is 0, no noise added.
 
## Remarks
 Default value is 0.2.
   
## See Also

### Reference

- [AddNoise Class](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_Transforms_AddNoise.htm.md)
- [Aurigma.GraphicsMill.Transforms Namespace](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_Transforms.htm.md)
