---
title: "Cylindrize..::.SlopeAngle Property "
canonical: https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_Transforms_Cylindrize_SlopeAngle.htm
product: "Graphics Mill 5.5 for .NET"
---

This documentation is for the old version. [Go to the latest Graphics Mill docs](https://www.graphicsmill.com/docs/gm/)

# Cylindrize.SlopeAngle Property 
 
Gets/sets a slope angle of the cylinder.
 
**Namespace:** [Aurigma.GraphicsMill.Transforms](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_Transforms.htm.md)
 **Assembly:** Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
 
## Syntax
  
```
Public Property SlopeAngle As Single
```
 
```csharp
public float SlopeAngle { get; set; }
```
 
### Property Value
Slope angle of the cylinder.
 
## Remarks
  
It is often you need to bend the image on the cylindric surface like a mug, which is slightly tilted toward to user. It happens when objective of the camera shooting the mug is higher than mug. In this case you should estimate the angle of the slope and set it to this property to obtain more realistic result.
 
Default value is 5.
   
## See Also

### Reference

- [Cylindrize Class](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_Transforms_Cylindrize.htm.md)
- [Aurigma.GraphicsMill.Transforms Namespace](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_Transforms.htm.md)
