---
title: "Cylindrize..::.VerticalOffset Property "
canonical: https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_Transforms_Cylindrize_VerticalOffset.htm
product: "Graphics Mill 5.5 for .NET"
---

This documentation is for the old version. [Go to the latest Graphics Mill docs](https://www.graphicsmill.com/docs/gm/)

# Cylindrize.VerticalOffset Property 
 
Gets/sets vertical offset of the bitmap relatively top left corner of the visible part of the cylinder.
 
**Namespace:** [Aurigma.GraphicsMill.Transforms](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_Transforms.htm.md)
 **Assembly:** Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
 
## Syntax
  
```
Public Property VerticalOffset As Single
```
 
```csharp
public float VerticalOffset { get; set; }
```
 
### Property Value
Vertical offset of the bitmap on the cylinder.
 
## Remarks
 If you specify negative offset, the image will be shifted up on cylinder and part of the image will be invisible. Positive offset will shift the image down. Empty space between the top edge of bitmap and edge of the visible part of cylinder will be filled with [CylinderColor](https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_Transforms_Cylindrize_CylinderColor.htm.md).
   
## See Also

### Reference

- [Cylindrize Class](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_Transforms_Cylindrize.htm.md)
- [Aurigma.GraphicsMill.Transforms Namespace](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_Transforms.htm.md)
