---
title: "CompositeVObject..::.Designer Property "
canonical: https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_WinControls_CompositeVObject_Designer.htm
product: "Graphics Mill 5.5 for .NET"
---

This documentation is for the old version. [Go to the latest Graphics Mill docs](https://www.graphicsmill.com/docs/gm/)

# CompositeVObject.Designer Property 
 
Gets a designer which will process user input when the composite v-object becomes active.
 
**Namespace:** [Aurigma.GraphicsMill.WinControls](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_WinControls.htm.md)
 **Assembly:** Aurigma.GraphicsMill.WinControls.VectorObjects (in Aurigma.GraphicsMill.WinControls.VectorObjects.dll)
 
## Syntax
  
```
Public Overrides ReadOnly Property Designer As IDesigner
```
 
```csharp
public override IDesigner Designer { get; }
```
 
### Property Value
A designer which will process user input when the composite v-object becomes active.
 
### Implements
 
[IVObject.Designer](https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_WinControls_IVObject_Designer.htm.md)
   
## See Also

### Reference

- [CompositeVObject Class](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_WinControls_CompositeVObject.htm.md)
- [Aurigma.GraphicsMill.WinControls Namespace](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_WinControls.htm.md)
