---
title: "ControlPoint..::.Enabled Property "
canonical: https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_WinControls_ControlPoint_Enabled.htm
product: "Graphics Mill 5.5 for .NET"
---

This documentation is for the old version. [Go to the latest Graphics Mill docs](https://www.graphicsmill.com/docs/gm/)

# ControlPoint.Enabled Property 
 
Gets/sets the enabled state of a control point.
 
**Namespace:** [Aurigma.GraphicsMill.WinControls](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_WinControls.htm.md)
 **Assembly:** Aurigma.GraphicsMill.WinControls.VectorObjects (in Aurigma.GraphicsMill.WinControls.VectorObjects.dll)
 
## Syntax
  
```
Public Overridable Property Enabled As Boolean
```
 
```csharp
public virtual bool Enabled { get; set; }
```
 
### Property Value
 **true** if a control point is enabled; **false** otherwise.
   
## See Also

### Reference

- [ControlPoint Class](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_WinControls_ControlPoint.htm.md)
- [Aurigma.GraphicsMill.WinControls Namespace](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_WinControls.htm.md)
