---
title: "TextVObjectCreateDesigner..::.Brush Property "
canonical: https://www.graphicsmill.com/docs/gm5/P_Aurigma_GraphicsMill_WinControls_TextVObjectCreateDesigner_Brush.htm
product: "Graphics Mill 5.5 for .NET"
---

This documentation is for the old version. [Go to the latest Graphics Mill docs](https://www.graphicsmill.com/docs/gm/)

# TextVObjectCreateDesigner.Brush Property 
 
Gets/sets a brush that will be used to fill the text characters.
 
**Namespace:** [Aurigma.GraphicsMill.WinControls](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_WinControls.htm.md)
 **Assembly:** Aurigma.GraphicsMill.WinControls.VectorObjects (in Aurigma.GraphicsMill.WinControls.VectorObjects.dll)
 
## Syntax
  
```
Public Property Brush As Brush
```
 
```csharp
public Brush Brush { get; set; }
```
 
### Property Value
A brush to fill the characters.
 
## Remarks
  
**Note** 
If this value is not null, the object can be selected by clicking somewhere in its inner area. However, if this property is set to null, the object can be selected only by clicking its border. You can use a transparent brush, if you want the object to seem unfilled and still be selected by clicking in its inner area.
   
## See Also

### Reference

- [TextVObjectCreateDesigner Class](https://www.graphicsmill.com/docs/gm5/T_Aurigma_GraphicsMill_WinControls_TextVObjectCreateDesigner.htm.md)
- [Aurigma.GraphicsMill.WinControls Namespace](https://www.graphicsmill.com/docs/gm5/N_Aurigma_GraphicsMill_WinControls.htm.md)
