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AddNoise Properties

The AddNoise type exposes the following members.

Properties

Name Description
Public property Amount

Gets/sets amount (strength) of noise.

Public property ApplyOnAlpha

Gets/sets value specifying if to modify alpha channel with the transform.

(Inherited from PerChannelBitmapTransform.)
Public property Channels

Returns an array of flags specifying what channels to apply effect at.

(Inherited from PerChannelBitmapTransform.)
Public property Completed

Returns value indicating if the operation is currently running.

(Inherited from SyncHandler.)
Public property DistributionKind

Gets/sets distribution kind of noise.

Public property ExceptionThrowEnabled

Gets/sets value that specifies if to throw exception in synchronous mode.

(Inherited from SyncHandler.)
Public property GrayNoise

Gets/sets boolean value specifying if to generate gray noise (random value should be the same for all channels of one pixel) or color noise (random value may vary for each channel in one pixel).

Public property Locked

Indicates if the object has been locked.

(Inherited from SyncHandler.)
Public property Priority

Gets/sets a priority for the auxilary thread.

(Inherited from SyncHandler.)
Public property Seed

Gets/sets seed value for random generator.

Public property SupportedPixelFormats

Returns an array of pixel formats that are supported by this transform.

(Inherited from BitmapTransform.)
Public property SynchronizationMode

Gets/sets synchronization mode for the object.

(Inherited from SyncHandler.)
Public property Timeout

Gets/sets value specifying maximum time for which object can be locked.

(Inherited from SyncHandler.)
Public property Unit

Gets/sets unit used to measure all the coordinates, sizes and other spatial values.

(Inherited from UnitConverterHandler.)

See Also

Reference