Pipeline API Syntax

Codecs Format Conversion Drawing Bitmap Pipeline Write Read Metadata Transform Text Color Conversion PDF JPG TIFF Channels Filesystem Adobe Resources Color Management Resize Color Adjustment Multiple frames Graphics Container Text Layout Formatted Text PSD Clipping Paths EXIF Personalization Branched Pipeline Color Profile PSD Processor Crop Extra Channels Font Interoperability Lossless JPEG Spot Color Thumbnail WEBP Advanced GIF IPTC Rotate WPF Art Text Indexed format PNG Stream TGA Watermark XMP Compression EPS Gradient Image Validation Modify Container SVG VDP Green Screen Pixel Access Rasterization RAW Transparentize Vignette BMP

Demonstrates several ways to build image-processing pipelines, including simplified reader-transform-writer syntax, manual receiver wiring, dynamic configuration via initialization handlers, and conditional elements based on input image properties.

Assemble Pipeline manually

Shows how to manually assemble and run a simple image processing pipeline using receivers instead of the Pipeline class.

Conditionally adding pipeline elements

Demonstrates how to add pipeline elements based on input image properties to create sRGB thumbnails with a specific DPI.

Create linear pipeline

Shows how to create a linear image processing pipeline using a simple and straightforward syntax.

Using the OnInit event to configure pipeline elements

Demonstrates configuring pipeline elements dynamically using the OnInit event to adjust settings based on input image data.

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