Pipeline API Syntax
Codecs Format Conversion Drawing Bitmap Pipeline Write Metadata Read Transform Color Conversion Text JPG TIFF Channels Filesystem Adobe Resources PDF Color Management Resize Color Adjustment Multiple frames Text Layout PSD Clipping Paths EXIF Formatted Text Branched Pipeline Personalization PSD Processor Color Profile Crop Extra Channels Graphics Container Interoperability Lossless JPEG Spot Color WEBP Font GIF IPTC Rotate Thumbnail WPF Advanced Art Text Indexed format PNG Stream TGA XMP Compression EPS Gradient Image Validation Modify Container SVG Watermark Green Screen Pixel Access Rasterization RAW Transparentize VDP Vignette BMP
Demonstrates several ways to build image-processing pipelines, including simplified reader-transform-writer syntax, manual receiver wiring, dynamic configuration via initialization handlers, and conditional elements based on input image properties.
Assemble Pipeline manually
Shows how to manually assemble and run a simple image processing pipeline using receivers instead of the Pipeline class.
Conditionally adding pipeline elements
Demonstrates how to add pipeline elements based on input image properties to create sRGB thumbnails with a specific DPI.
Create linear pipeline
Shows how to create a linear image processing pipeline using a simple and straightforward syntax.
Using the OnInit event to configure pipeline elements
Demonstrates configuring pipeline elements dynamically using the OnInit event to adjust settings based on input image data.
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