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Bitmap.Progress Event

Fires on progress notifications of the currently applied operation.

Namespace: Aurigma.GraphicsMill
Assembly: Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)


Visual Basic
Protected Event Progress As ProgressEventHandler
protected event ProgressEventHandler Progress


This event is fired only if you run the operations through build-in methods or properties. If you create external transform or codec and run it, this event will not fire (in this case you should use Progress event of the transform or codec you create).

As all operation which run through built-in methods and properties of the Bitmap are working in synchronous mode, you can safely use Current and Maximum arguments to update progress bar.

See Also