- Aurigma Graphics Mill 5.5 for .NET
- Introduction
- What's New?
- Overview of Features
- Getting Started
- Programming with Graphics Mill for .NET
- File Formats
- Graphics Mill for .NET Add-ons
- Class Library Reference
- Aurigma.GraphicsMill Namespace
- Aurigma.GraphicsMill.AjaxControls Namespace
- Aurigma.GraphicsMill.AjaxControls.VectorObjects Namespace
- Aurigma.GraphicsMill.AjaxControls.VectorObjects.Math Namespace
- Aurigma.GraphicsMill.AjaxControls.VectorObjects.RedoUndo Namespace
- Aurigma.GraphicsMill.Codecs Namespace
- AdobeResourceBlock Class
- AdobeResourceDictionary Class
- AdvancedPsdFrame Class
- AdvancedPsdReader Class
- AdvancedPsdTextFrame Class
- AsfIndexer Class
- AviAlphaTransition Class
- AviAudioManager Class
- AviCompressor Class
- AviCustomTransition Class
- AviDrawTransitionEventArgs Class
- AviDrawTransitionEventHandler Delegate
- AviDrawWatermarkEventArgs Class
- AviDrawWatermarkEventHandler Delegate
- AviEncoderOptions Class
- AviFrame Class
- AviReader Class
- AviStripesTransition Class
- AviStripesTransitionMode Enumeration
- AviTimerStyle Enumeration
- AviTransition Class
- AviWatermark Class
- AviWriter Class
- BmpEncoderOptions Class
- BmpFrame Class
- BmpReader Class
- BmpWriter Class
- CompressionType Enumeration
- CustomEncoderOptions Class
- CustomFormatReader Class
- CustomFormatReader.LoadingMode Enumeration
- CustomFormatWriter Class
- CustomFrame Class
- DisposalMethod Enumeration
- DSEncoderOptions Class
- DSFrame Class
- DSPreLoadedFrame Class
- DSReader Class
- EncoderOptions Class
- ExifDictionary Class
- ExifItemInfo Structure
- FormatManager Class
- FormatReader Class
- FormatWriter Class
- Frame Class
- GifEncoderOptions Class
- GifFrame Class
- GifReader Class
- GifWriter Class
- ID3LyricsContentType Enumeration
- ID3LyricsTimestampFormat Enumeration
- ID3SynchronisedLyrics Class
- IEncoderOptions Interface
- IFormatInfo Interface
- IFormatReader Interface
- IFormatWriter Interface
- IFrame Interface
- IFrameEnumerator Interface
- IMediaProcessorMetadataReadSupport Interface
- IMetadataReadSupport Interface
- IMetadataWriteSupport Interface
- IptcDictionary Class
- ITimeReader Interface
- ITimeWriter Interface
- IXmpDictionary Interface
- Jpeg2kEncoderOptions Class
- Jpeg2kFrame Class
- Jpeg2kProgressionOrder Enumeration
- Jpeg2kReader Class
- Jpeg2kWriter Class
- JpegAlignToSampleSizeMode Enumeration
- JpegEncoderOptions Class
- JpegFrame Class
- JpegMarkerException Class
- JpegReader Class
- JpegWriter Class
- LosslessJpegTransform Class
- MediaCorruptedException Class
- MediaFormatManager Class
- MediaProcessorMetadataDictionary Class
- MediaProviderException Class
- MediaUnsupportedException Class
- MetadataDictionary Class
- MetadataEnumerator Class
- MultiFrameException Class
- PcxEncoderOptions Class
- PcxFrame Class
- PcxReader Class
- PdfEncoderOptions Class
- PdfFrame Class
- PdfWriter Class
- PngEncoderOptions Class
- PngFrame Class
- PngReader Class
- PngWriter Class
- PreLoadedFrame Class
- PsdEncoderOptions Class
- PsdFrame Class
- PsdFrameType Enumeration
- PsdReader Class
- PsdTextJustification Enumeration
- QTEncoderOptions Class
- QTFrame Class
- QTReader Class
- SwfEncoderOptions Class
- SwfFrame Class
- SwfWriter Class
- TiffChannelType Enumeration
- TiffEncoderOptions Class
- TiffExtraChannel Class
- TiffExtraChannelCollection Class
- TiffFrame Class
- TiffReader Class
- TiffWriter Class
- WbmpEncoderOptions Class
- WbmpFrame Class
- WbmpReader Class
- WbmpWriter Class
- WMEncoderOptions Class
- WMFrame Class
- WMPreLoadedFrame Class
- WMReader Class
- XmpArrayNode Class
- XmpData Class
- XmpDictionaryNode Class
- XmpLocalizedTextItemNode Class
- XmpLocalizedTextNode Class
- XmpNamespace Class
- XmpNode Class
- XmpNodeType Enumeration
- XmpStructNode Class
- XmpTagNames Class
- XmpValueNode Class
- Aurigma.GraphicsMill.Drawing Namespace
- Aurigma.GraphicsMill.Licensing Namespace
- Aurigma.GraphicsMill.Transforms Namespace
- Aurigma.GraphicsMill.WebControls Namespace
- Aurigma.GraphicsMill.WinControls Namespace
- GraphicsMill Namespace (Client Class Library)
- Aurigma.GraphicsMill.AjaxControls Namespace (Client Class Library)
- Aurigma.GraphicsMill.AjaxControls.VectorObjects Namespace (Client Class Library)
- Aurigma.GraphicsMill.AjaxControls.VectorObjects.Math Namespace (Client Class Library)
- Aurigma.GraphicsMill.AjaxControls.VectorObjects.RedoUndo Namespace (Client Class Library)
- Samples
- Licensing
- Copyright Notices
GifWriter.BasisOptimizationFrameCount Property
Gets/sets the number of frames that will be stored before the global palette will be saved.
Namespace:
Aurigma.GraphicsMill.Codecs
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
Syntax
Public Property BasisOptimizationFrameCount As Integer
public int BasisOptimizationFrameCount { get; set; }
Property Value
Number of frames to store. If this value is-1, there is no limit for the number of frames used to build a global palette for.Remarks
If the optimization is enabled (the Optimized property is set to true), Graphics Mill for .NET will try to build a global palette which is common for all frames (other optimization activities are done as well, but they do not concern this property). Due a GIF format specification, no image data may be written before the global palette is saved. Therefore we cannot write a frame as soon as the AddFrame(IFrame) method is called. Instead of it we should store the frame in memory before the global palette will be generated and saved to the memory. Frames will be saved to the file only when the writer is closed.
Obviously, if you add too many frames, it will consume too much memory. To avoid this, use this value to specify a threshold for the number of frames to build a global palette for.
Another way to stop gathering statistics for the global palette is to set the LastFrame property to true on the frame we would like to stop. In this case the BasisOptimizationFrameCount will be disregarded.
If you add some frames after global palette is generated, and all entries of palettes of these frames are the same as in the global palette, Graphics Mill for .NET automatically uses the global palette. However if at least one color will not be contained in the global palette, this frame will be saved with a local palette.