AddNoise.Seed Property

Gets or sets a seed value for the noise random generator.

Namespace: Aurigma.GraphicsMill.Transforms
Assembly: Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)

Syntax

C#
public int Seed { get; set; }

Property Value

The seed for the noise random generator. The default value is 0.

Remarks

The set of random numbers is always the same for the same seed. So if you need to have the same result for multiple execution of this transform, specify a fixed seed. If you want to have different result each time you run this transform, set this property randomly (for example, from system clock or some other unpredictable value).

See Also

Reference