Gets or sets a value indicating whether to leave alpha channel intacted with the flood fill algorithm.
Namespace:
Aurigma.GraphicsMill.Transforms
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
public bool PreserveAlpha { get; set; }
true if to preserve alpha channel; otherwise, false. The default value is true.true, alpha channel will not be overwritten by the FillColor.