AddNoise Constructor (Single, DistributionKind)

Initializes a new instance of the AddNoise class using the specified noise type and strength.

Namespace: Aurigma.GraphicsMill.Transforms
Assembly: Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)

Syntax

C#
public AddNoise(
	float amount,
	DistributionKind distributionKind
)

Parameters

amount

Type: System.Single

The strength of noise in range [-1, 1]. You can change this value later through the Amount property.
distributionKind

Type: Aurigma.GraphicsMill.Transforms.DistributionKind

A DistributionKind specifying noise distribution law. You can change this value later through the DistributionKind property.

See Also

Reference