This documentation is for the old version. Go to the latest Graphics Mill docs

ApplyLut Constructor (Boolean[], Lut)

Creates and initializes new ApplyLut class instance. You can pass necessary LUT and set what channels to process here.

Namespace: Aurigma.GraphicsMill.Transforms
Assembly: Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)


Visual Basic
Public Sub New ( _
	channels As Boolean(), _
	lut As Lut _
public ApplyLut(
	bool[] channels,
	Lut lut



Type: System.Boolean []

Array of flags specifying what channels to apply effect at. If array item is true, transform will be applied at channel with appropriate index. Otherwise this channel is skipped. You can change to this array later through the property Channels. Note, if ApplyOnAlpha property is set to false, alpha channel flag is ignored (disabled).

Type: Aurigma.GraphicsMill.Transforms.Lut

Lut class instance which specifies look-up table for this LUT transform. You can change it later using Lut property.

See Also