- Aurigma Graphics Mill 5.5 for .NET
- Introduction
- What's New?
- Overview of Features
- Getting Started
- Programming with Graphics Mill for .NET
- File Formats
- Graphics Mill for .NET Add-ons
- Class Library Reference
- Aurigma.GraphicsMill Namespace
- Aurigma.GraphicsMill.AjaxControls Namespace
- Aurigma.GraphicsMill.AjaxControls.VectorObjects Namespace
- Aurigma.GraphicsMill.AjaxControls.VectorObjects.Math Namespace
- Aurigma.GraphicsMill.AjaxControls.VectorObjects.RedoUndo Namespace
- Aurigma.GraphicsMill.Codecs Namespace
- Aurigma.GraphicsMill.Drawing Namespace
- Aurigma.GraphicsMill.Licensing Namespace
- Aurigma.GraphicsMill.Transforms Namespace
- AddNoise Class
- AdjustHsl Class
- ApplyLut Class
- ApplyMatrixTransform Class
- BitmapTransform Class
- Blur Class
- BlurType Enumeration
- Brightness Class
- BrightnessContrast Class
- Buttonize Class
- ChannelBalance Class
- ColorManagementEngine Enumeration
- ColorQuantizationAlgorithm Enumeration
- ColorTransformationIntent Enumeration
- CombineMode Enumeration
- Combiner Class
- Contrast Class
- Crop Class
- Curves Class
- Cylindrize Class
- Direction Enumeration
- DistributionKind Enumeration
- DitheringType Enumeration
- EdgeDetect Class
- EdgeDetectMode Enumeration
- Emboss Class
- FadeType Enumeration
- FloodFill Class
- FloodFillMode Enumeration
- Glow Class
- HistogramEqualize Class
- InterpolationMode Enumeration
- Invert Class
- Levels Class
- Lut Class
- MaskedBitmapTransform Class
- Matrix Class
- MaximumFilter Class
- MedianFilter Class
- MinimumFilter Class
- Mosaic Class
- Orientation Enumeration
- PageCurl Class
- PerChannelBitmapTransform Class
- PixelFormatConverter Class
- RedEyeBlob Class
- RedEyeMask Class
- RedEyeRemoval Class
- RedEyeRemovalMode Enumeration
- Resize Class
- ResizeMode Enumeration
- Rotate Class
- RotateAndFlip Class
- Shadow Class
- Sharpen Class
- Solarize Class
- Spray Class
- SwapChannels Class
- Swirl Class
- Texturize Class
- Transparentize Class
- UnsharpMask Class
- Waddle Class
- WaterDrop Class
- Wave Class
- WaveType Enumeration
- Aurigma.GraphicsMill.WebControls Namespace
- Aurigma.GraphicsMill.WinControls Namespace
- GraphicsMill Namespace (Client Class Library)
- Aurigma.GraphicsMill.AjaxControls Namespace (Client Class Library)
- Aurigma.GraphicsMill.AjaxControls.VectorObjects Namespace (Client Class Library)
- Aurigma.GraphicsMill.AjaxControls.VectorObjects.Math Namespace (Client Class Library)
- Aurigma.GraphicsMill.AjaxControls.VectorObjects.RedoUndo Namespace (Client Class Library)
- Samples
- Licensing
- Copyright Notices
Levels.MinimumLevel Property
Gets/sets minimum output level.
Namespace:
Aurigma.GraphicsMill.Transforms
Assembly:
Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)
Syntax
Public Property MinimumLevel As Single
public float MinimumLevel { get; set; }
Property Value
Value in range [0, 1] that specifies minimum output level.Remarks
This value is normalized to 1. Inside the transform it will be stretched to 255 or 65355 depending on pixel format (for 8 bits per channel formats it will be 255, for 16 bit per channel - 65355). For example, for example, if you apply this transform on the bitmap with Format24bppRgb pixel format, and this property is 0.1, algorithm will treat it as 25.
This property is useful when you are preparing image for printing at the printer which does not support too low tone levels. This way instead of truncating shadows you can compress a tone range and preserve details in shadows at the hardcopy.