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Lut.IsEmpty Property

Returns whether LUT array is initialized.

Namespace: Aurigma.GraphicsMill.Transforms
Assembly: Aurigma.GraphicsMill (in Aurigma.GraphicsMill.dll)

Syntax

Visual Basic
Public ReadOnly Property IsEmpty As Boolean
C#
public bool IsEmpty { get; }

Property Value

Value that specifies whether LUT array is initialized.

Remarks

When you create a Lut instance with a constructor without parameters, this property will return true. In all other situations LUT array is always available and it returns false.

See Also

Reference